One of the scenes that I will be animating is scene number 4. During this scene, we see a japanese plane flying, the camera moves around the aircraft so that the viewer can take a good look at the model.
For this I used Dimitar's aircraft and created a large sphere. I applied a cloudy sky map to the sphere and im propertied selected 2 sided. this shows the map from the inside of the sphere, also in properties I selected self-illumination and changed the value to 60. This gives light to the object so no lighting is needed. I then placed the aircraft inside the sphere.
I used a target camera and created two circular splines, one around the fusilage of the plane behind the cockpit, and one infront of the cockpit just behing the propellars. I attatched the camera the the rear spline and attatched the target to the front spline, I then moved the camera and target around the aircraft in a circular motion.
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