I started with the nose, I created a cylinder as it is the closest shape to that of the aircraft body. In the Modify tab I went for an Editable mesh and selected the vertex selection. I used this to mould the nose into the desired shape using the blueprints.
When I felt happy with the nose; I moved onto the main body. I again used a cylinder as a base point. I also used the same technique as I did with the nose, editable mesh and vertex selection. I made sure that I aligned the body with each blueprint to ensure that everythin all lined up and was the correct size. I then used the attach tool to join the nose and the main body together:

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